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Both Scott and Robin agree on one thing, and that’s that Valve is on the right track, and the future of Counter-Strike looks bright. With more big tournaments, more gameplay improvements, and more packed Twitch streams, there’s sure to be a lot of CS-related action to look forward to in the coming months and years.According to ESP's leader 'espgodson', the team had no idea Flex was running hacks. In fact, Flex was only playing as a stand-in, as the ESEA require that two members of the previous roster are present for the first few matches of a season."Since there is a market cap of $400, a lot of those who unbox a crazy item just immediately list it, and others sit and wait to buy it," he adds. That's where those aforementioned bots come in."Why do I open all these cases if, when I get something, I just sell it anyway?" he asks himself. "The money spent is probably more than what I get back. I don't know. Because I like it I guess."
As such, he reminds Steam users to think twice before installing anything, whether it be an image, screensaver or extension.The tale of how Counter-Strike’s death spiral was reversed is complicated, and many of the pro players and event organizers who lived through it will all have a different take on how their fortunes were reversed. A confluence of circumstances, both to do with the game itself and with the world of esports in general, have all contributed to this reversal of fate.Beyond their direct support of the competitive community, Valve has also made a big effort to make CS:GO a worthy game to be played competitively in the first place. Smith remarks that “Valve [has taken] all our criticism to heart ... they understand that our complaints about gameplay issues fix the game for everybody, whether it’s map stuff or gun stuff, and they’ve started patching stuff and fixing stuff on a very regular basis. The game that came out a couple years ago is not the game we’re playing now, and that’s amazingly cool.”Financially people can now make a living off it. i think it's wonderful. I think if this was around in my day, I would have really been able to make a fair bit of money. I think it's really great for the industry. It really promotes growth in terms of creating new talent. Who knows, in the future I may want to hire a lot of the guys out there making these mods.I don't think FPSes are as exciting as they used to be. I tried to contribute to fixing this, but I don't think... Tactical Intervention has not succeeded in terms of addressing some of the problems. There's some stuff in TI that I really enjoy playing, but other stuff like the hostage mode, it didn't really pan out as well as I'd hoped.
Launched in January 2015, OPSkins Group Inc. intended to take advantage of the growing demand for a safe way to trade skins for money. The site partnered with BitPay in August last year and since then it has seen an ever-increasing demand for bitcoin transactions.Not long after launching, OPSkins saw a demand for bitcoin payments for CS:GO virtual items. This is not an uncommon thing nowadays for virtual item trades Team Fortress 2 trading site Dispenser.tf provides bitcoin trades. On the other side of legitimacy, Star Trek Online “gold seller” Divine Treasury accepts bitcoins for in game items (although this is against the terms of service).Why is this important for the gambling industry? Firstly, security around the future of a product is a prerequisite for making an allocation of significant resources to it. One can only speculate how an investigation would impact the industry. Secondly, there are opportunities to benefit from understanding the existing landscape particularly how it reflects customers’ attitudes towards wagering. Finally, can the closure of skin betting websites be the instigator of high levels of turnover in real money markets, and if so, how can these customers be acquired by traditional sportsbooks?A bundle of interesting figures came out of the Cologne event courtesy of ESL, including that it was the most-watched CS:GO event of all time. More than 27 million unique viewers spent a combined total of nearly 34 million hours watching the action on Twitch, including a a peak concurrent user count of over 1.3 million. That represents an increase of more than 30 percent over the ESL One Katowice CS:GO tournament in March.Otherwise, I'm looking towards mobile games, because I think the level of polish in mobile games is not as large as PC games. It's a really saturated market for sure, so you've got to really come up with something that's different. I want to make a cheap mobile game that is quick to produce. I can't afford to make another game that requires two years of development.Probably the single most-argued argument in all of gaming is the silly, ill-formed rivalry between the console gamepad and the PC mouse and keyboard. It’s a bogus distinction to make, like asking whether spreadsheets are better than graphs — they are different ways of doing similar things. Still, there is one undeniable downside of the keyboard and mouse, and that is that you have to use a keyboard and mouse, regardless of where you want to play. With the touchpads-instead-of-analog-sticks Steam Controller, has Valve successfully bridged the gap between the precision of a mouse and the comfort of a controller? Well, it depends who you ask.In its latest video, Valve shows the Steam Controller in action for the first very time so we can start to see how its features might actually come together. The demonstration, which is promised to be the first of several about the controller, features gameplay from Portal 2, Civilization 5, Counter-Strike: Global Offensive, and an indie game called Papers, Please. These represent a nice cross-section of different control schemes, from the twitchy FPS controls of Counter-Strike to the Windows-like mouse pointing of Civilization, and the controller seems to do at least fairly well with all of them. The video shows minimal lag and a good variety of input options, but it focused primarily on the trackpads. The programmable buttons at the center of the controller went unaddressed, and in fact never displayed anything at all.As we already knew, the Steam Controller allows each of the touchpads to be configured separately; this means that one can act like a joystick and calculate player input as the thumb’s distance from the center, while the other acts like a trackpad and follows absolute finger position only. Each has its uses in different games — for instance most Civilization players will likely want to set up both sides as simple trackpads, one for panning the camera and one for moving the mouse. On the other hand, console shooter fans can use simulated double-joysticks for running and aiming in the style of Halo.
The Steam trade holding system directly targets hackers’ ability to offload items from hijacked accounts. If an account doesn’t have secondary security authentication turned on and isn’t sending items to a long-term (presumably real-life) friend, those items are going to sit with Valve long enough for someone to report their account has been compromised. This change has been met with frustrated users, 28,000 of whom signed a petition to end it.This security measure comes at the expense of usability. Gamers who can’t access a smartphone with Steam's second factor authentication app, for example, will have to sit through the waiting period when they try to send an item to a friend. It just takes a little patience, but it’s still a nuisance that the hackers themselves are happy to exploit.In an interview with the PlayStation Blog, director Hidetaka Miyazaki said players shouldn’t find this limiting.The weapons transform – so one weapon will have various uses and strategies that you can implement. You can also customise your weapon with Blood Gems. There are different types and you can slot in up to three at a time. One gem might have you use less stamina per swing, for example. Every Monday, Evan writes about first-person shooters in Shooterology.
"Both contributors have received Steam Community bans. They receive no proceeds from either item, and both items have been removed from the game.There’s no clear reason for anyone to buy into Valve’s platform right now. The audience that might be most sympathetic to the idea, devoted PC gamers, are far better off just buying or building a Windows-based machine so they can take advantage of everything Steam and PC gaming has to offer. And there’s a lot to offer! The idea of the Steam Machine is actually really compelling, provided it brings everything that’s great about PC gaming to the couch. PC gaming has long had a leg-up over consoles in important areas: the games are usually cheaper, there’s a lot more indie stuff to play, the graphics are better, you can upgrade the hardware over time, and there’s a whole world of game modification that unlocks and transforms popular titles in weird and surprising ways. Instead of offering the best of both worlds, Steam Machines sit in a strange middle ground that’s too confusing and too compromised to make sense for anyone.The GT72 Dominator Pro G is MSI's latest gaming notebook, primarily symbolic for its inclusion of nVidia's GTX 980 desktop GPU. Last month, we reported that desktop GTX 980 GM204 chips were en route to the notebook market, already integrated in various form factors and manufacturer offerings. We've gotten hands-on with a few GTX 980 notebooks – the Aorus X7 DT, CLEVO P870DM, ASUS GX700VO, MSI GT72 – and have seen form factors spanning slim (<1” thickness) through the usual “desktop replacement” models (2”, for the GT72).
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